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Overwatch Data Extraction

Extract character models (any skin), maps, voice lines, highlight intros, victory poses, sprays, icons and more from Overwatch files.
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Overwatch
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Data Extraction

Note

This is only a reference/guide with a command generator tool which aims to help you extract certain items from Overwatch so you can create content using them. Always remember about copyrights and follow fair use doctrine.
Actual tool used to export Overwatch files is called overtools and can be found here. All credits for exporting files goes to authors and contributors of this repository.
A lot of useful information about how to work with exported files and how to fix common issues can be found in this Discord. You can also ask there for help if you encounter any issues.

Setup

  1. Download latest version of overtools command line app from creators' Discord.
  2. Extract archive you just downloaded to any folder (do not put it in your Overwatch directory).
  3. Go to that folder. Shift + Right Click on the empty space of the Explorer window. Then click on the Open command window here or Open PowerShell window here to open command prompt in that directory.
  4. Create new directory where you want your extracted files to be.
  5. Use our command generator to create a command based on your needs.

Settings

Enter your Overwatch directory location (folder where Overwatch.exe is located)
Enter directory where you want your files to be exported

Action

"See options" generates a command which lists options that can be exported (and even more). "Export data" generates a command that exports data.
This command extracts specified cosmetic items. These are items that can be extracted using this command: skins, sprays, emotes, icons, victory poses, highlight intros and/or voice lines. You can extract multiple item types (at once) and choose items you need using single command. Beware: the more items you extract - the more time it would take.
Choose or enter hero's name in your language as it appears in the game.
Choose the type of cosmetic item you want to export.
Enter cosmetic's name in your language as it appears in the game.

Command

This command extracts specified cosmetic items. These are items that can be extracted using this command: skins, sprays, emotes, icons, victory poses, highlight intros and/or voice lines. You can extract multiple item types (at once) and choose items you need using single command. Beware: the more items you extract - the more time it would take.
Copy and paste it into command prompt, then hit Enter

Import extracted files into Blender

  1. Download latest Blender add-on (io_scene_owm) from here (zip).
  2. Install add-on: Edit -> Preferences -> Add-ons -> Install.... Note: Be sure to remove any existing version.
  3. Open add-on settings: Edit -> Preferences -> Add-ons, search for Import-Export: OWM Import and expand it.
  4. Set "Datatool output path" option to C:\Overwatch Exported Files (directory location where you extract Overwatch files to).
  5. Go to File -> Import -> Overtools and select Skin (wizard) to import skin or Map (wizard) to import map.
  6. Depending on what you import, select skin or map you want. You can also choose skin variant if you import mythic skin and certain map options if you import a map.
Extracted Cupid Hanzo on Dorado map
Extracted Cupid Hanzo on Dorado map

What can be done with extracted models?

Anything you could imagine! See these incredible examples of content that can be made.

Kiriko's fan-made "Cuddles" emote 🦊

Ever dreamed about your perfect emote? You can make your own as this person did:

Fan-made Hanzo cinematic: "Perfection"

You can even make your own cinematic:

Winter Wonderland themed render

Or cute poster for an event:

Genji

Make anything you could imagine for your favorite Overwatch character:

Commands Reference

Information about commands was adapted from this manual for better readability, easier understanding and completeness.
Note: There are even more commands to extract or list other items (music, different sounds, NPC and lootbox models, subtitles, etc). All commands can be listed using DataTool.exe command without any arguments, but this reference wouldn't be complete, if we didn't also include full list here.

List commands reference

Heroes

This command will list all heroes including their description, gender, size, color, weapons and abilities.

Cosmetics

This command will list all cosmetics (skins, sprays, icons, emotes, victory poses, highlight intros and voice lines) categorized by hero.

Maps

This command will list all maps with their descriptions, statuses (enabled or disabled), and types.

Achievements

This command will list all achievements with their descriptions (requirements) and rewards.

Extract commands reference

To use those commands you need to specify what you want to extract. Asterisk (*) character has a special meaning - it can be used to extract everything (check out examples).

Cosmetics

This command extracts specified cosmetic items. These are items that can be extracted using this command: skins, sprays, emotes, icons, victory poses, highlight intros and/or voice lines. You can extract multiple item types (at once) and choose items you need using single command. Beware: the more items you extract - the more time it would take.
When extracting cosmetics, certain "filters" (list of items to extract) can be specified. Extraction filters should follow certain format: "{hero_name}|{cosmetic_type}=({tag_name}={tag}),{cosmetic_name}". Filter should be surrounded by quotation mark ("). Multiple filters can be specified, individual filters should be separated by spaces. All hero and cosmetic names should be in your selected locale! See examples to get a better understanding.

General

This command extracts all class cosmetics, such as class sprays, icons and portraits.

Maps

This command extracts specified map (with all assets including sounds!).

Hero Voice

This command extract's specified hero's voice lines and groups them by type.

Disclaimer

This web page is not affiliated with Blizzard Entertainment, Inc. All trademarks are the properties of their respective owners.
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